IncogX Private Limited Est. 2015 India-based, global delivery

Products

Mobile apps

IncogX is a mobile practice, not a wrapper around a website. Flutter is the default when one codebase should ship to iOS and Android. Swift and Kotlin are used when a platform capability should be native. The release to the App Store and Google Play is part of the work.

Start a project

Code on a computer screen

In brief, then in detail

  • Flutter for both stores. One UI, one domain logic, and platform channels where the device must be reached directly. Shared code is a choice, not a religion.
  • iOS. Swift and the Apple frameworks when the product depends on them. Signing, TestFlight, review guidelines, and a build the store will accept.
  • Android. Kotlin, current API levels, and the device variety the audience actually owns. Play Console release tracks, not a file emailed to a tester.
  • The hard problems. Offline use, push, payments, biometrics, and the crash that only happens on one OS version. Senior engineers with more than ten years take those, and they explain the constraint instead of promising that every device bug vanishes overnight.

How it is run

The app sits on the same Scrum cadence as the rest of the product. A CSM-certified analyst writes the journeys and the acceptance criteria, including offline and permission states. A PMP-certified project manager keeps the store dates and the review risk visible. ISTQB-certified testers cover the journeys on real device classes, not only on a simulator.

DefaultFlutter for iOS and Android
NativeSwift and Kotlin when required
ReleaseApp Store and Google Play

IncogX staffs engagements with PMP-certified project managers, business analysts who hold the Certified ScrumMaster credential, and ISTQB-certified testers. PMP is issued by PMI, CSM by Scrum Alliance, and ISTQB by the International Software Testing Qualifications Board. Certificate numbers are not published. Senior engineers on these teams have more than ten years in production systems.

Mobile practice

  • Flutter
  • Dart
  • Swift
  • Kotlin
  • iOS
  • Android
  • Push
  • Offline

Terms, in plain language

  • Flutter. Google’s UI toolkit for building iOS and Android apps from one codebase.
  • Native. Code written to a single platform’s frameworks. Used when Flutter would hide a capability the product needs.
  • Store release. The signed build, the listing, the review, and a way to ship a fix after approval.
  • Device class. A real combination of OS version and screen that your users have. Tests follow that list.

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